![]() ![]() Something about it just feels "off" compared to my preferred platformers. Yes, I know I said it looks spectacular, but once you get past that the actual gameplay just isn't really doing it for me. I have to say, and I know I need to give it more time, my knee jerk reactions to this game are. In Shantae, different cities are connected via these field maps, and eventually you can warp between different cities if you collect the right items. Once you've sent her packing you're free to check out different locations in town, or just leave and travel through to the next. The very beginning of the game has you rushing through a city under siege to get to Risky Boots' pirate ship. Animation is smooth and fluid and everything just looks and sounds amazing. The game looks phenomenal for a GBC game and the music is excellent. ![]() Shantae easily lives up to all the hype surrounding its presentation. I have both the 3DS Virtual Console version to support the devs as well as a GBC reproduction of the game for the sake of playing it on native hardware, and my daughter plays the repro all the time, and frankly it makes me a little jealous. ![]() The game looks like a blast, and I'm really excited to play it. I didn't learn about the Shantae games until they started gaining popularity on the 3DS with Risky's Revenge. ![]()
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